Castlevania: Symphony of the Night drops the whip and instead adds a treasure chest of weaponry. Hidden in every nook and cranny is a demon, zombie, or creature of the night which will attempt to stop you on your quest. Exploring the castle isn’t without danger. True to the Castlevania franchise, platforming is alive and well. The task falls on your shoulders to explore the castle and find the missing Belmont. But Richter has mysteriously disappeared, and Dracula’s Castle still stands. In fact, you played Richter in the opening sequence. Richter was the last known member of the Belmont clan to send Dracula back to whatever Hell he came from. When he does, a Belmont wields the Vampire Killer and banishes him. The reappearance of Castlevania traditionally marks a time when Dracula returns. You aren’t whipping demons into submission: you are the son of Dracula himself. Castlevania: Symphony of the Night marked a huge departure from the franchise’s formula because previous titles always had the player controlling a member of the Belmont clan, a family of vampire-slayers. You play as Alucard, a dhampir-a creature created from the union of a male vampire and a mortal woman. The real game begins when Dracula is defeated. However, the opening sequence is actually the very end of the previous title, Castlevania: Rondo of Blood. The first time you boot up the game you’re greeted with headbanging heavy metal. ![]() For those of you who missed the original release on the PlayStation 1 back in 1997, you have the opportunity to experience what is arguably the father of the “Metroidvania” style. Konami thought I wouldn’t notice their quiet release of Castlevania: Symphony of the Night on Android and iOS, a near perfect port of its original state.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |